๐Ÿ™‹ Pick a learner

๐Ÿงฎ Grade 1 Math

๐Ÿ 68 levels ยท Grade 1

World 1 ยท ๐ŸŒป Counting Garden

1Counting On to 120
๐Ÿ”’Counting Back
๐Ÿ”’Counting by 10s
๐Ÿ”’Counting Objects
๐Ÿ”’Reading and Writing Numbers
๐ŸฐCastle 1

World 2 ยท ๐Ÿงฑ Tens Town

๐Ÿ”’A Ten and Some More
๐Ÿ”’Groups of Ten
๐Ÿ”’Tens and Ones
๐Ÿ”’Two Ways to See a Number
๐Ÿ”’More or Less?
๐Ÿ”’Using >, =, <
๐Ÿ”’Putting Numbers in Order
๐ŸฐCastle 2

World 3 ยท ๐Ÿฃ Facts Farm

๐Ÿ”’Adding by Counting On
๐Ÿ”’Taking Away
๐Ÿ”’Make 10
๐Ÿ”’Doubles
๐Ÿ”’The Equal Sign
๐Ÿ”’Missing Numbers
๐Ÿ”’Fact Families
๐ŸฐCastle 3

World 4 ยท ๐ŸŒ‰ Twenty Bridge

๐Ÿ”’Counting On to 20
๐Ÿ”’Make a Ten to Add
๐Ÿ”’Doubles and Near Doubles
๐Ÿ”’Order and Grouping
๐Ÿ”’Subtracting within 20
๐Ÿ”’Think Addition
๐Ÿ”’True or False to 20
๐Ÿ”’Story Problems: Adding To and Taking From
๐Ÿ”’Story Problems: Parts and Comparing
๐ŸฐCastle 4

World 5 ยท โ›ฐ๏ธ Hundred Hill

๐Ÿ”’10 More, 10 Less
๐Ÿ”’Adding Tens
๐Ÿ”’Subtracting Tens
๐Ÿ”’Two-Digit Plus One-Digit
๐Ÿ”’Making a New Ten
๐Ÿ”’Tens with Tens, Ones with Ones
๐Ÿ”’Taking Away within 100
๐Ÿ”’Hundred Hill Story Problems
๐ŸฐCastle 5

World 6 ยท ๐ŸŽˆ Pattern Parade

๐Ÿ”’Repeating Patterns
๐Ÿ”’Predict What Comes Later
๐Ÿ”’Counting by 2s
๐Ÿ”’Counting by 5s and 10s
๐Ÿ”’Growing and Shrinking Patterns
๐ŸฐCastle 6

World 7 ยท ๐Ÿ”ท Shape Park

๐Ÿ”’Flat Shapes
๐Ÿ”’Sides and Corners
๐Ÿ”’Solid Shapes
๐Ÿ”’Putting Flat Shapes Together
๐Ÿ”’Building with Solids
๐Ÿ”’Halves and Fourths
๐ŸฐCastle 7

World 8 ยท ๐Ÿ•ฐ๏ธ Measure Market

๐Ÿ”’Longer and Shorter
๐Ÿ”’Measuring with Paper Clips
๐Ÿ”’Time to the Hour
๐Ÿ”’Time to the Half Hour
๐Ÿ”’How Many Hours?
๐Ÿ”’Pennies, Nickels, and Dimes
๐Ÿ”’Meet the Quarter
๐ŸฐCastle 8

World 9 ยท ๐Ÿ“Š Graph Garden

๐Ÿ”’Tally Marks
๐Ÿ”’Picture Graphs
๐Ÿ”’Bar Graphs
๐Ÿ”’Asking Questions with Data
๐ŸฐCastle 9

๐Ÿ† Grand Finale

๐Ÿ†Grand Finale
๐Ÿ‘ช For grown-ups & course curriculum

This path follows Georgia's K-12 Mathematics Standards for Grade 1. Each level takes about 15 minutes. A level is passed with 4 of 5 right on its check (castles: 8 of 10). Progress is saved on this device. A grown-up can save it to their account from the grown-ups' page.

Georgia's K-12 Mathematics Standards covered in Grade 1 Math

  • 1.NR.1.10/5

    Count within 120, forward and backward, starting at any number. In this range, read and write numerals and represent a number of objects with a written numeral.

  • 1.NR.1.20/4

    Explain that the two digits of a 2-digit number represent the amounts of tens and ones.

  • 1.NR.1.30/3

    Compare and order whole numbers up to 100 using concrete models, drawings, and the symbols >, =, and <.

  • 1.NR.2.10/6

    Use a variety of strategies to solve addition and subtraction problems within 20.

  • 1.NR.2.20/2

    Use pictures, drawings, and equations to develop strategies for addition and subtraction within 20 by exploring strings of related problems.

  • 1.NR.2.30/3

    Recognize the inverse relationship between subtraction and addition within 20 and use this inverse relationship to solve authentic problems.

  • 1.NR.2.40/4

    Fluently add and subtract within 10 using a variety of strategies.

  • 1.NR.2.50/2

    Use the meaning of the equal sign to determine whether equations involving addition and subtraction are true or false.

  • 1.NR.2.60/3

    Determine the unknown whole number in an addition or subtraction equation relating to three whole numbers.

  • 1.NR.2.70/1

    Apply properties of operations as strategies to solve addition and subtraction problem situations within 20.

  • 1.PAR.3.10/2

    Investigate, create, and make predictions about repeating patterns with a core of up to 3 elements resulting from repeating an operation, as a series of shapes, or a number string.

  • 1.PAR.3.20/3

    Identify, describe, and create growing, shrinking, and repeating patterns based on the repeated addition or subtraction of 1s, 2s, 5s, and 10s.

  • 1.GSR.4.10/3

    Identify common two-dimensional shapes and three-dimensional figures, sort and classify them by their attributes and build and draw shapes that possess defining attributes.

  • 1.GSR.4.20/2

    Compose two-dimensional shapes (rectangles, squares, triangles, half-circles, and quarter-circles) and three-dimensional figures (cubes, rectangular prisms, cones, and cylinders) to create a shape formed of two or more common shapes and compose new shapes from the composite shape.

  • 1.GSR.4.30/1

    Partition circles and rectangles into two and four equal shares.

  • 1.NR.5.10/7

    Use a variety of strategies to solve applicable, mathematical addition and subtraction problems with one- and two-digit whole numbers.

  • 1.NR.5.20/1

    Given a two-digit number, mentally find 10 more or 10 less than the number, without having to count; explain the reasoning used.

  • 1.NR.5.30/3

    Add and subtract multiples of 10 within 100.

  • 1.MDR.6.10/2

    Estimate, measure, and record lengths of objects using non-standard units, and compare and order up to three objects using the recorded measurements. Describe the objects compared.

  • 1.MDR.6.20/3

    Tell and write time in hours and half-hours using analog and digital clocks, and measure elapsed time to the hour on the hour using a predetermined number line.

  • 1.MDR.6.30/2

    Identify the value of quarters and compare the values of pennies, nickels, dimes, and quarters.

  • 1.MDR.6.40/4

    Ask questions and answer them based on gathered information, observations, and appropriate graphical displays to compare and order whole numbers.

๐Ÿ—บ๏ธ All 68 levels in Grade 1 Math

๐Ÿ† Grand Finale