πŸ™‹ Pick a learner

πŸ”¬ Grade 1 Science

🏁 63 levels · Grade 1

World 1 · 🌀️ Weather Watch

1What Is Weather?
πŸ”’Sunny and Cloudy
πŸ”’Rainy and Snowy
πŸ”’Windy Days
πŸ”’Stormy Weather
πŸ”’Weather Tables and Graphs
🏰Castle 1

World 2 · 🌧️ Cloud Drop Lane

πŸ”’What Falls from the Sky?
πŸ”’Solid or Liquid?
πŸ”’Rain
πŸ”’Snow and Sleet
πŸ”’Hailstones
🏰Castle 2

World 3 · 🌑️ Weather Station

πŸ”’Weather Tools
πŸ”’Thermometers
πŸ”’Wind Vanes
πŸ”’Rain Gauges
πŸ”’Weather Journal and Calendar
πŸ”’Graph the Weather
πŸ”’Be a Weather Watcher
🏰Castle 3

World 4 Β· πŸ‚ Season Trail

πŸ”’Four Seasons
πŸ”’Temperature Through the Year
πŸ”’Rain and Snow Through the Year
πŸ”’Trees Through the Seasons
πŸ”’Animals and People Through the Seasons
πŸ”’Seasons in Georgia
🏰Castle 4

World 5 Β· πŸ’‘ Light Lab

πŸ”’We Need Light to See
πŸ”’Sources of Light
πŸ”’Natural and Made Light
πŸ”’Brighter and Dimmer
πŸ”’What Makes a Shadow?
πŸ”’Shadows Near and Far
πŸ”’Shadow Investigation
🏰Castle 5

World 6 Β· πŸ₯ Sound Studio

πŸ”’Sound Is a Vibration
πŸ”’Sound Makes Things Shake
πŸ”’Loud and Soft
πŸ”’Sound Detectives
πŸ”’Signals with Light and Sound
πŸ”’Design an Emergency Signal
🏰Castle 6

World 7 · 🧲 Magnet Lab

πŸ”’What Is a Magnet?
πŸ”’Will It Stick?
πŸ”’Push Apart, Pull Together
πŸ”’Magnet Investigation
πŸ”’Magnets at Home
πŸ”’Magnets in Toys
🏰Castle 7

World 8 · 🌱 Plant Patch

πŸ”’Parts of a Plant
πŸ”’What Each Part Does
πŸ”’What Plants Need
πŸ”’Plant Investigation
πŸ”’Help a Plant Grow
🏰Castle 8

World 9 · 🐾 Animal Homes

πŸ”’What Animals Need
πŸ”’Animal Shelters
πŸ”’Plants and Animals: Alike and Different
πŸ”’Caring for a Pet
πŸ”’Design a Home
🏰Castle 9

πŸ† Grand Finale

πŸ†Grand Finale
πŸ‘ͺ For grown-ups & course curriculum

This path follows Georgia Standards of Excellence in Science for Grade 1. Each level takes about 15 minutes. A level is passed with 4 of 5 right on its check (castles: 8 of 10). Progress is saved on this device. A grown-up can save it to their account from the grown-ups' page.

Georgia Standards of Excellence in Science covered in Grade 1 Science

  • S1E1.a0/7

    Represent data in tables and/or graphs to identify and describe different types of weather and the characteristics of each type.

  • S1E1.b0/5

    Ask questions to identify forms of precipitation such as rain, snow, sleet, and hailstones as either solid (ice) or liquid (water).

  • S1E1.c0/7

    Plan and carry out investigations on current weather conditions by observing, measuring with simple weather instruments (thermometer, wind vane, rain gauge), and recording weather data (temperature, precipitation, sky conditions, and weather events) in a periodic journal, on a calendar, and graphically.

  • S1E1.d0/6

    Analyze data to identify seasonal patterns of change. (Clarification statement: Examples could include temperature, rainfall/snowfall, and changes to the environment.)

  • S1P1.a0/1

    Use observations to construct an explanation of how light is required to make objects visible.

  • S1P1.b0/3

    Ask questions to identify and compare sources of light.

  • S1P1.c0/3

    Plan and carry out an investigation of shadows by placing objects at various points from a source of light.

  • S1P1.d0/4

    Construct an explanation supported by evidence that vibrating materials can make sound and that sound can make materials vibrate.

  • S1P1.e0/2

    Design a signal that can serve as an emergency alert using light and/or sound to communicate over a distance.

  • S1P2.a0/2

    Construct an explanation of how magnets are used in everyday life. (Clarification statement: Everyday life uses could include refrigerator magnets, toys, magnetic latches, and name tags.)

  • S1P2.b0/4

    Plan and carry out an investigation to demonstrate how magnets attract and repel each other and the effect of magnets on common objects.

  • S1L1.a0/2

    Develop models to identify the parts of a plantβ€”root, stem, leaf, and flower.

  • S1L1.b0/5

    Ask questions to compare and contrast the basic needs of plants (air, water, light, and nutrients) and animals (air, water, food, and shelter).

  • S1L1.c0/3

    Design a solution to ensure that a plant or animal has all of its needs met.

πŸ—ΊοΈ All 63 levels in Grade 1 Science

πŸ† Grand Finale